Self-Hosted Repair Blueprint
Freebase Compound Value Type (CVT)
CC BY-NC-SA 3.0 Verified
Develop a Game
1. Decide on a concept for a game based around your skills as a designer.
Difficulty: Moderate
Duration: 20 mins
Steps: 12 Steps
Hardware: Hardware Device
Repairability: 0.0/10
Attribution: wikiHow Community
Freebase Entity Facts & Knowledge Triples
RDF Graph Node
Namespace: /diy/procedure
| Entity MID / Identifier | /diy/procedure/wikihow_3437816 |
|---|---|
| RDF & Freebase Types | /type/topic /diy/procedure /domain/hardware_repair |
| Subject Hardware Entity | Hardware Device (/device/Hardware_Device) • OEM: OEM • Category: Electronics • Repairability: 0.0/10 |
| Procedural Complexity | Rating: Moderate • Estimated Duration: 20 minutes |
| Compound Value Types (CVTs) | 12 Ordered Step Records (/diy/step_record) with instruction text, warning levels, and CDN media |
| Topological Tool Dependencies | 0 Hardware Tools (/tool/hardware) |
| Required Replacement Parts | 0 Component Entities (/part/component) |
| Provenance & Attribution | Source: wikiHow Community Archive • Author: wikiHow Community • License: CC BY-NC-SA 3.0 |
Required Hardware Tools (0)
/tool/hardware- No specialized tools required.
Replacement Components & Consumables (0)
/part/component- No replacement parts required.
Step-by-Step Instructions (12 Steps)
Compound Value Type Disassembly Flow
1
CVT: /diy/step_record/1
Step 1
Decide on a concept for a game based around your skills as a designer.
2
CVT: /diy/step_record/2
Step 2
Decide on a goal, obstacle, and reward for the player.
3
CVT: /diy/step_record/3
Step 3
Figure out how to communicate the object of the game to the player.
4
CVT: /diy/step_record/4
Step 4
Write down your concepts for the game in a game design document.
5
CVT: /diy/step_record/5
Step 5
Include any concept art in your game design document.
6
CVT: /diy/step_record/6
Step 6
Decide on a game engine for your game and learn how to use it.
7
CVT: /diy/step_record/7
Step 7
Create a basic prototype for your game containing the core game mechanics.
8
CVT: /diy/step_record/8
Step 8
Add to your prototype by building or purchasing game assets.
9
CVT: /diy/step_record/9
Step 9
Beta-test your game.
10
CVT: /diy/step_record/10
Step 10
Market your game.
11
CVT: /diy/step_record/11
Step 11
Publish your game.
12
CVT: /diy/step_record/12
Step 12
Get your game on as many digital distributors as possible.
Open Knowledge Commons • Licensed under CC BY-NC-SA 3.0 •
Source: wikiHow Community Archive •
Curated & attributed to wikiHow Community